TMNT: Splintered Fate - Patch Notes TMNT: Splintered Fate - Patch Notes

TMNT: Splintered Fate - Patch Notes

Below are the patch notes for each version of the game. Please note that some of these patches are specific to one or more gaming platforms and may not apply to all platforms. This will be indicated as part of the title of the patch note version.

Version 1.5.0 - Apple Arcade

Released August 22, 2024

Couch Co-op is now available, and Apple and Switch players can play together! Full update details:

  • Couch Co-op now available, please connect multiple Bluetooth controllers to your device to play couch co-op.
  • Cross Platform play is now activated in multiplayer. Share your run code with other players on any available platform to play together.
    Improved lighting and audio for an overall enhanced experience.
  • Greatly improved experience when playing with a controller
  • New gameplay HUD for controllers
  • UI screens improved to make controls clearer

Version 1.5.0 - Nintendo Switch

Released August 19, 2024

Our latest update has resolved some issues for couch co-op and online. Thank you for your continued support and bug report information.

  • Fixed an issue that was causing players 2, 3 and 4 to get double select for every room reward in couch co-op
  • Fixed an issue where previously selected powers were being offered, which if taken caused the game to crash. This issue was most often being observed after taking the portal of scarcity but was not exclusive to the use of that shimmering portal
  • Reduced the frequency of an issue in couch co-op where players were seeing incorrect items in the Chairman’s shop which would cause the game to crash if taken. This would most often happen just before the Shredder fight.
  • In online play the turtles are held at the start of a chapter until all players have loaded, this prevents some players from missing the start of chapter power-up

Version 1.1.1 - Nintendo Switch

Released July 30, 2024

With this release we have addressed the largest causes of crashes for the Nintendo Switch. We are really grateful to all the reports and details provided by the community, this was really helpful in assisting us identify the issues.

  • Fixed a memory leak between chapters which resulted in a crash after long periods of play
  • Fixed an issue with controllers becoming unresponsive if the game is first launched in tabletop mode
  • Fixed an issue with the profanity filter causing a crash
  • Fixed an issue that could result in players losing all progress in multiplayer
  • Deployed an updated server with some server side crashes fixed